

Not to mention AI enemies deal an absurd amount of melee damage at higher difficulty levels, so you’re risking a one-hit KO for little benefit. Putting yourself in that much risk trying to melee attack an enemy before Dark Souls-style rolling away, when there are plenty of weapons that can deal similar or greater damage at a safe range, is silly. Sweet Dreams isn’t impossible to work with, especially in PvP once incoming rebalancing increases the time-to-kill for multiplayer combat, but it isn’t the most efficient or safe choice. Finally, the Evasive talent reloads 1% your unholstered weapon’s magazine (or clip or shots or whatever the weapon uses) each time you dodge roll. Melee attacks also give the enemy the Sandman debuff, which prevents any kind of healing. The Sweet Dreams talent gives a 35% armour buff on hitting an enemy with a melee attack, and then killing them will apply a second lot of 35%.

The Sweet Dreams is tailored to point-blank play, which puts you in a very vulnerable position. The Sweet Dreams (opens in new tab) isn’t the shotgun to roll with, though. They’re not completely impossible, and with the right build a shotgun can be a force to be reckoned with. Their high power is undone by their very short range, which means every other type of weapon tends to be preferable over them. Making any shotgun work in The Division 2 is tricky. The Division 2 Nemesis exotic rifle guide The Division 2 Merciless exotic rifle guide

The Division 2 Pestilence exotic LMG guide The Division 2 Chatterbox exotic SMG guide The Division 2 Liberty exotic pistol guide
